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Accept an invitation

Open the invitation link (/invite/{token}). Confirm the workspace, role, and invited email. If you already have an account, sign in with that email and select Accept invitation. If not, create an account with a password of at least eight characters, enter the six-digit email code, and accept.

Continue with Google accepts the invitation only when that Google email matches the invited address. A different Google email shows the existing mismatch screen and does not accept the invitation.

If you are signed in with another email, use Sign in as… to switch accounts. Expired or invalid links cannot be accepted; ask a workspace manager to resend the invitation. If you are already a member, open the dashboard directly.

After acceptance, AtomicPlayer opens onboarding when your profile still requires it; otherwise it opens the invited workspace. Your access is defined by the assigned role. See Team members and Roles and permissions.

Frequently asked questions​

Which account should I use to accept the invitation?

Use the email address shown on the invitation. If another account is signed in, select Sign in as… first.

What should I do if the invitation link is expired or invalid?

Ask a workspace manager to resend the invitation; an expired or invalid token cannot be accepted.

Do I need an AtomicPlayer account before accepting?

No. The invitation page lets you create an account with a password and the six-digit email code, or Continue with Google when that Google email matches the invitation, and then accept.

What access will I receive?

The role displayed on the invitation defines your permissions in that workspace.